

Our other guide explains how to unlock equipment slots if you haven’t yet. Use the Arsenal Golden Card so you can get Magic HP on your Rogue via Amulets.Camp supply item recommendations: Jeweler’s Lens, 1 Brass Candlestick, Old Painting, Smoked Ham, Alchemist’s Shelf.Useful Rogue traits in order of priority: Picky, Old Scars, Shield of Faith, Child of the Forest.A lot of Attack Speed comes from River Thickets. However, you’ll need to focus a little harder on Attack Speed and Evasion. You’ll naturally get Max HP, Damage, and Magic HP with gear upgrades. Best Stats: Attack Speed, Evasion, Damage, Max HP, and Magic HP.Our 10 Best Loop Hero Tips and Tricks guide is more general also with useful information. The tips below focus mainly on Chapter 3 and the Rogue. I got a few more Forest tiles and then removed a Grove near the boss to get a Hungry Grove. Once I realized I was in a pretty good spot, I placed my remaining tiles to summon the boss. The Loop Hero screenshot above is a little before I finished my run.

Necessary Golden Card for the Magic HP shield. Use these for 20% attack speed and 40% movement around the loop.

Their countering is an easy way to kill yourself. Also, you’ll want to remove “A Village?” tiles creating by placing 10 Forest/Thickets. Necessary for creating a Hungry Grove for the boss. This works well for lowering the boss’s health by a solid 25% or so before you get to them. Lowers the health of everyone (including you). Also, placing a few Sand Dunes along them provides a -.5% attack speed to you, but -1% to all enemies. Useful for doubling the effects of Thickets. Forests are still worth placing elsewhere or along Rivers if you have too many River tiles. Placing Thickets along a River doubles their attack speed buff from 2% to 4%. Spawns Soldiers that help with fighting the boss, large groups of enemies, and taking a beating for you. Buffing it to killing enemies at 20% health. Right before the boss starts, we’ll change this to a Hungry Grove by taking away the Grove. Unless you have Outposts nearby.Īside from taking out the boss at 15% health, you can also use a few of these against other enemy spawners. Aside from resources, there’s no reason to fight them all at once. Spiders are for grinding cards, but be careful to not place these tiles in areas where every spider spawns on one tile. Groves are primarily for taking advantage of Blood Groves. Skeletons aren’t too bad for farming cards once you get some evasion and attack speed going. Otherwise, click here and skip to the next section for overall Loop Hero tips and tricks. For extra info regarding each card, take a look at the table below. While the Outpost helps with some extra DPS and tanking against the boss. The River tile literally doubles your attack speed while also nerfing enemies.

If you don’t have the River or Outpost yet, you’ll likely want to grind those before taking this boss on. These are the cards I used to beat the Chapter 3 boss, the Hunter. Continue reading below for this Loop Hero guide. This is why I switched to the Rogue since the only RNG struggle you’ll have is with traits. Most guides recommend using a bunch of Spider Cocoons and Cemeteries, but Necromancers struggle to keep up. I recommend using the Rogue class for this chapter as the Necromancer relies too much on RNG for a good build. Here’s how I did it with a bunch of tips and strategies to help you How to Beat Chapter 3 in Loop Hero As someone that struggled for hours trying to beat it as a Necromancer, I gave up and switched to the Rogue. If you’ve made it past the first two Loop Hero chapters and need help with how to beat Chapter 3, this guide is for you.
